# Game app development

Games run on Windows on Snapdragon (WoS) platforms through emulation, using supported game engines, or by porting to a native or WoS-compatible architecture.

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>     <div class='topic-detail'><div class='topic-updated-date'><span> Last Published: </span>Jun 16, 2026</div><div class='prev-and-next-links'><span class='previous-topic-link'><span aria-hidden='true' class='disabled' data-tip='' data-effect='solid'></span></span></div></div></body>
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> WoS game application development

This section describes the following:

- [Support for 32-bit and 64-bit architectures, emulation, Snapdragon game toolkit, and updatable graphics drivers](https://docs.qualcomm.com/doc/80-62010-1/topic/game-dev-overview.html#game-dev-overview)
- [Game engine choices, both commercial and open source](https://docs.qualcomm.com/doc/80-62010-1/topic/choose-engine.html#choose-engine)
- [Development guidelines for custom engines](https://docs.qualcomm.com/doc/80-62010-1/topic/choose-engine.html#choose-engine)
- [SDKs and plugins for AI in game development](https://docs.qualcomm.com/doc/80-62010-1/topic/gaming-apps-ai.html#game-apps-ai)
- [Snapdragon game communities](https://docs.qualcomm.com/doc/80-62010-1/topic/gaming-support.html#gaming-support)

Last Published: Jun 16, 2026

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