# Migrate from Unity 2022 and 2023 to Unity 6

Tip

Update your Snapdragon Spaces project to version 1.0.2 or later before upgrading to Unity 6. Snapdragon Spaces SDK 1.0.2 or later versions are compatible with Unity 6, ensuring that your project is going to build at any step of the migration process to the SCP and Android XR.

Here are useful links of migration guides for XR packages recommended or required for using the Snapdragon Spaces Compatibility Plugin.

| Guide | Description |
| --- | --- |
| [Upgrade to Unity 6.0](https://docs.unity3d.com/6000.0/Documentation/Manual/UpgradeGuideUnity6.html) | (Required) Migrate an existing Unity 2022 project to a Unity 6 project. |
| [What’s new in AR Foundation version 6.0](https://docs.unity3d.com/Packages/com.unity.xr.arfoundation&#64;6.0/manual/whats-new.html) | (Required) AR Foundation 6 release notes. Pay attention to deprecated and changed APIs and make sure to update or remove any references. |
| [What’s new in XR Interaction Toolkit version 3.0](https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit&#64;3.0/manual/whats-new-3.0.html) | (Required) XR Interaction Toolkit (XRIT) 3.0 release notes. |
| [XR Interaction Toolkit 3.0 upgrade guide](https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit&#64;3.0/manual/upgrade-guide-3.0.html) | (Required) XR Interaction Toolkit 2.x to 3.0 migration guide. |
| [Upgrading from the Built-In Render Pipeline to URP](https://docs.unity3d.com/6000.0/Documentation/Manual/urp/upgrading-from-birp.html) | (Recommended) Built-In Render Pipeline to URP migration guide. |
| [Configure URP for AR Foundation](https://docs.unity3d.com/Packages/com.unity.xr.arfoundation&#64;6.0/manual/project-setup/universal-render-pipeline.html) | (Recommended) URP configuration for AR Foundation 6 guide. |
| [About Composition Layers](https://docs.unity3d.com/Packages/com.unity.xr.compositionlayers&#64;2.0/manual/index.html) | (Recommended) XR Composition Layers Plugin |

The SCP resolves most dependencies automatically if possible. The package has dependencies to AR Foundation 6 and XR Interaction Toolkit 3.

Tip

For switching from QCHTI to XR Hands see the [QCHTI to XR Hands migratuion guide](https://docs.qualcomm.com/doc/80-88642-11/topic/migrationguide_QCHTi_XRHands.html).

Last Published: Jun 06, 2025

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