# enableHighPerfGaming
Source: [https://docs.qualcomm.com/doc/80-PK177-134/topic/enable_high_perf_gaming.html](https://docs.qualcomm.com/doc/80-PK177-134/topic/enable_high_perf_gaming.html)
Enables or disables high performance gaming.
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## Parameters
| Parameter | API type | Data type | Description |
| --- | --- | --- | --- |
| enable | Java | boolean | Boolean to enable or disable high performance gaming. |
| enable | Native | bool | Boolean to enable or disable high performance gaming. |
| ret | Native | int8\_t& | On success this is the actual return value from the API.
- 1: Success
- -1: Iqesdk is NULL
- -2: Subsystem error
|
| | | | |
## Returns
| **Return** | **API type** | **Data type** | **Description** |
| --- | --- | --- | --- |
| response | Java | int |
- 1: Success
- -1: Iqesdk is NULL
- -2: Subsystem error
|
| response | Native | qesdk\_transaction\_status | See [QESDK transaction status for Native APIs](https://docs.qualcomm.com/doc/80-PK177-134/topic/native_qesdk_class.html) for usage details. Use qesdk\_transaction\_status to confirm API call invocation. If successful, use the `ret` value for the actual API return value object. |
| | | | |
Note:
- This feature is not available for commercial use. It is intended to solicit early customer evaluation and feedback.
- Applications need to disable high performance immediately when it is no longer required. This API will disable all non-DDS calls.
- Applications must have the com.qualcomm.qti.qesdk.permission.CALL\_CONTROL\_SECONDARY\_DND permission to access this API.
Add the following `uses-permission` line in the manifest file.
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**Parent Topic:** [LLM subsystem APIs](https://docs.qualcomm.com/doc/80-PK177-134/topic/llm_functions.html)
Last Published: Nov 14, 2024
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